Big Ugly Thing: Vezax Strat

General Concepts:

  • Don’t stand in shit that hurts
  • …except when it’s good for you
  • OMG OMG OMG DAMAGE ON THE TANK
  • Everyone around you has cooties (ranged)
  • Oh look a gimmick

TANK:

You’ll only need one tank unless you are going for the hard mode.  For the most part, it’s a basic tank and spank-stand there and let your face get beat in.  When Vezax starts casting Surge of Darkness, be sure to have some internal or external cooldowns available to survive the OMG WTF BBQ DAMAGE that he is going to inflict on you.   We did it with a prot warrior and a disc priest-cycling warrior cooldowns/trinkets plus Pain Suppression were adequate.

DPS:

You need at least 4 people (9 for 25 man) standing 15 yards or more from the boss.  IF YOU ARE AN INTERRUPTER, YOU HAVE A VERY IMPORTANT JOB.  IF YOU FUCK UP YOU WIPE THE RAID.  No pressure, man, but Searing Flames is OMG BAD.  Set up a rotation and stick to it.

Mana-based ranged DPS will want to be the ones standing out at range, spread out.  You spread out for two reasons-one, to keep too many people going LA LA LA and getting hit by a Shadow Crash, and also to avoid spreading a debuff that heals the boss.  Boss healing is bad, mmkay?

Anyway, back to Shadow Crash. Think back on Hodir for a moment and the Big Snowpiles.  Run OUT of the shadow crash, and then back IN.  It’ll…fuck, screw the technical terms.  It’ll make your DPS go up and your e-penis get bigger, okay?  When not standing in the pretty shadow crash affect, do not DPS.  Wand, auto-shot, WTF ever…just don’t DPS.  Why?  BECAUSE YOU HAVE NO MOTHER FUCKING MANA REGEN.

When we did this, we assigned a hunter to Crystal Duty.   The wowiki strat has the following: “After every Surge of darkness, a melee or unoccupied ranged dps should go to kill the closest Saronite Vapor. All healers stand in until they have 6-7 debuffs, then step out. If that first regen is not enough, they can step in the vapor for another 6-7 debuffs (once they have lost the first 6-7 debuffs).”  That is…uh…not how we did it.  We had a hunter on Crystal Duty, and he would pop a crystal whenever one of the healers started whimpering and we’d run to it, rather than having the tank drag the boss around to crystals.  Any casters who found themselves needing a hit of mana later in the fight would just join in.

DO NOT PULL THE BOSS OFF THE TANK BECAUSE HE CANNOT BE TAUNTED. 

Healers:

All three of you can heal conservatively and dance in puddles at once, or do what we did-have one healer hold off a bit, and then cycle through healers as you run low.  Please note that your third healer will be whining that he is bored if you chose the latter, though.

You can see our DPS section for the note about wowiki’s strat vs ours on the puddles.  Either way, go puddle dance when you get low on mana.  Either go find the one your  DPS popped, or QQ at someone so they pop one for you.  Oh and uh, priests?  Don’t bubble when you go puddle dance, okay?  You don’t regen mana that way.  :(  We won’t talk about how I found that out, alright?

Although the non mana regen thing sounds scary, even the healers thought this cake was loleasy after Mim.

Note to disc priests in particular: Use Pain Supression for the first Surge.  I suggest this because on one of our initial attempts, the tank called for it while I was puddle dancing.  Using it first improved the timing so that I could om nom nom mana safely. 

Also, you may  want to consider pretending to be DPS and shadow crash dancing. I don’t reccomend this for 10 man, as I found myself still doing direct healing, but for 25s it’s a thought.  Normally shadow crash decreases healing done, but guess what?  Bubbles aren’t heals!  You can cast bubbles at reduced mana cost this way.

 

I am not doing a Yogg Strat…because I don’t need to.  The best one ever is here.  It’s like, someone channeled from my brain and made pictures for it.  WIN!

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  1. #1 by Kotakh on September 22, 2009 - 11:54 am

    WOW!!

    That Yogg strat thingy is the best evar!

  2. #2 by shadowtycho on September 22, 2009 - 12:28 pm

    indeed, best yogg strat ever.
    and grats on getting to phase 2 last night, its a hard fight and takes practice, lots and lots of practice.

  3. #3 by Vorian87 on September 22, 2009 - 12:34 pm

    lol best yogg strat ever for sure…

    very good read :D

  4. #4 by Linedan on September 22, 2009 - 12:58 pm

    You can rotate cooldowns on the Surge of Darkness, or you can kite Vezax. We normally have our tank just run screaming like a little girl and save the cooldowns for emergencies. If the tank’s on the ball, it works. (Please note that *I* have not tanked this fight yet, and therefore have not had my opportunity to utterly cock this strategy up. I am a terrible kiter.)

    If you have a good 3-4 interrupt rotation set up, it’s not that bad. The problem is, he’ll gladly just chain-cast Searing Flames all night if he doesn’t get hit with an interrupt that’s got a silence component (Shield Bash, Kick, etc.) or an interrupt gets missed. One miss is potentially survivable. Two is a near-guaranteed wipe.

  5. #5 by UFTimmy on September 22, 2009 - 1:06 pm

    Our healers never stepped in the green stuff and finished the fight above 60% mana.

    If the 4 ranged avoid the shadow crash there’s virtually no healing needed.

  6. #6 by Kotakh on September 22, 2009 - 1:46 pm

    @UFTimmy – That’s a pretty big IF. Our dps team seem to be unable to avoid shadow crash, or fire, death rune, gas cloud…

  7. #7 by Ambrosyne on September 22, 2009 - 2:52 pm

    @UFTimmy – We have some really Derp Derp DPS. When your hunter fails shadow crash 7 times…on top of the amge’s 4…and what, the warlocks 4?…yeah.

    @Linedan – See above comment re: Derp Derp DPS and why we’d rather stand still and thus, don’t use the kiting method. /facepalm

  8. #8 by Voink on September 22, 2009 - 3:03 pm

    As a veteran dps of that fight who has seen other dps pull off the tank in 10 and 25 man (although more in 10), I think the section about Vesax being untauntable needs to be in 100 point font.

  9. #9 by Ian on September 22, 2009 - 3:07 pm

    I really like the whole “boss strats, but entertaining!” idea, but I basically stop reading them at the first “mmkay”.

  10. #10 by Ambrosyne on September 22, 2009 - 6:21 pm

    @Voink – Our mage found that out the hard way. ;)

  11. #11 by Misaki on September 23, 2009 - 3:24 am

    It’s a fight that amplifies mage DPS ridiculously. If you’re a mage and you’re not on top by miles on this fight, you’re doing it wrong. But yeah be careful about pulling agro, you generate about 10 billion threat per millisecond when you’re shitting out 1 second hyperfireballs in a shadowcrash. Have Invis nearby :P

  12. #12 by Adgamorix on September 23, 2009 - 2:41 pm

    For 10 mans, we tank it this way (hard mode – this is a great easy mode writeup). Note that unless they changed it, you could still get mana back while shielded, I know it also works if a paladin puts SS on themselves. Druids can also abuse the shadow crash by putting reduced healing/cost LB out on the raid, but getting full mana back when they bloom. We also have only ever used one tank on 10 man (reg/hard), no kiting. Don’t know about 25 HM (we used just one for reg mode).

    Druid Tanking – roatate CDs with Disc Priest, Retadin, and Healadin.

    Rogue – Interrupt duty (we use only one interrupt).

    Healsham – Stands on the tank and the Healadin (me!).

    Hunter/Ele/Boom/Mage/Disc – run around avoiding crashes. We bunch up all the time. When you get Mark of the Faceless just do an about face and run to the wall. He won’t heal much.

    Have fun with Soggy Yoggy.

  13. #13 by Kae on September 30, 2009 - 1:39 pm

    Glad you liked my doodle-strat for Yogg :D I had too much fun making it.

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