Disclaimer: I have now seen this boss…once. Er. Yeah.
2 tanks, 3 healers
Like with many dragons, there’s both a ground and an air phase. Typical cleave/tail whip rules apply, so several of you will die while tanks are positioning the boss for the first few wipes because you forgot how to Ony already.
Icy Grip. Do you remember Aran? …no? Noob. Anyway, Aran pulled everyone into the middle of the room, and if you didn’t run the fuck away, you got blown the fuck up. Same principle applies here. Just don’t run too far beyond the 25 yards required because spreading out too much will still make the healers hate you. If you are a keyboard turning nub like me, pray to god you don’t lag or try to mouse turn without confusing yourself. Or just run straight and end up on the opposite side from everyone and say FUCK really loudly like I did.
When Sindy goes into air phase, two players will have blue arrows appear over their heads and seconds later will end up entombed in ice. If you see someone near you get the blue arrow things, get the fuck away from them, because apparently it’s contagious (10 yds). You don’t want it, trust me. As with Sapph, you hide behind the ice cubes, although this time you’re hiding from ice bombs. The point of impact will show up as a blue circle with swirling ice around it, so stand on the opposite side of the cubes from these circles. Don’t just stand behind it and assume you’re safe, you will actually have to move to another side sometimes. There will be 4 of these bombs in an air phase. The ice tombs are attackable and you might as well hack away at them while waiting, but you don’t want to destroy them until all 4 bombs have been dropped because then you’ll have nothing to stand behind, dumbass. They should be destroyed before Sindy lands again.
At 35% she gains another ability called magical mystical buffet. Mystical buffet is bad, but is also broken my LoS. This is where hiding behind ice tombs comes into handy again. Designate an easily reachable spot for frost tomb targets to run to for this phase. Once the tomb target has reached the spot and been frozen, everyone hides behind them to drop the stacks. You should do this at least every other tomb.
ON THE PROPER PRONOUNCATION OF BUFFET:
Okay look, guys (or gals, especially you narrating the tankspot video): if you’re pronouncing it buh-fey, you’re DOING IT WRONG. Are you being served dinner, or being attacked by mystical forces? SINDY IS NOT FEEDING YOU. So let’s get it right: buhf-it.
Cleave + Frost Breath = this boss doesn’t tickle. Don’t be shy about using cool downs in conjunction with Frost Breath, especially if you’re not using FR.
During the < 35% health phase, tanks will switch out to drop the mystical buffet stacks behind the tomb.
Dear melee: if you let permeating chill stack to high you will die. You cannot DPS while dead. Got it?
Casters: You are not immune from debuff fuckery. Sindy also casts something called Unchained Magic. Casting spells during Unchained Magic may cause you to gain stacks of Instability. Don’t let it stack above 5 or your healers will shank you with their little caster daggers, assuming the damage spike doesn’t kill you first. By the way, you drop it by not casting for 8 whoooole seconds.
In the 35% phase, you never want more than 1 tomb up at any given time, so be sure to DPS them down. Just not, you know, TOO quickly.
While on the ground, Sindy has a frost aura that does damage to the raid just like Sapph. You will probably hate it, just like Sapph.
Permeating Chill will stack on the melee, doing MORE frost damage. If it’s too much damage for the healers to handle then they need to stop DPS until the stacks drop off, but we all know how that will go. Casters have their own version. Read the note to casters about Unchained Magic above and know that if you die from it you have no one to blame but yourself.
HoTs work to heal the cubed people.
Bubbles can help negate the debuff so that they can stack higher, but I’m not one to encourage DPS to be reckless. Instead, either spoil your favorite DPS buddies or accept bribes. If a mage or warlock has ever taken gear from you, fuck them,
Sindy does a deep breath frost breath. It’s a frontal cone, but has a 1.5 cast time, so CDs can be popped by/for the tank. If anyone else is in front of the dragon and isn’t doing the Shadowmourne quest line and bribing you properly, let them die. Fuckers.
Alternate hiding behind the tombs in the 35% phase, because leaving your tanks without heals is bad.