Source: WI. Bold comments are mine.
Ghostcrawler has outlined the way in which healing teams will be chosen and organized for Ulduar in both 10 and 25-man raids, and it’s very encouraging.
In 10-man Ulduar, GC expects that we’ll want to bring three healers, and claims that they “intend for you to be able to take any 3 healers.” This means that even smaller guilds with only enough players to form a 10-man group will be able to work with the healers they have unless it’s 3 paladins, rather than feeling the need to recruit specific classes.
In 25-man Ulduar, Ghostcrawler mentions that there will be “more pressure to have every player in the role that most emphasizes their strengths” and that we’ll “want a mix of healers.”
This sounds like a fairly flexible plan, allowing for groups to recruit different healing classes, and allow healers to spec into different roles, such as group healing vs. single target unless you’re a paladin. It also suggests that Blizzard is not planning at this time to homogenize the healing classes any further, unlike the tanking classes. Fuck you, paladins, you shall always be AoE damage’s bitch. Lrn2stackhaste.