“Amber, why are you doing Ulduar strats when t9 is out?”
Because some of us slackers aren’t done with Ulduar yet. STFU!
- Don’t stand in the fucking fire
- Whirlwind eats rogues
- DPS what you’re told WHEN you’re told, mister
It’s a simple fight, all told. In fact, to new DPS I have already distilled it down to some really simple instructions.
You can add on “Give the tanks time to get aggro on the adds, numbnuts,” if you feel that you really need to. I, personally, would just slap them around until they got the point, or “lag” at convenient moments, but far be it for me to tell you how to handle your scru…er, DPS.
Tank-wise, this fight requires multiple tanks for both phases. We actually use two for both 10 and 25 man, with our third 25 man tank lolDPSing until Razor is grounded. You may want to use all three for adds depending on what you’ve got-but we’ve got a pally and a warrior who pretends he’s a pally, so the DK whined that he was bored.
Tanks split up the far half of the “room” and tank adds. Sentinels should not be allowed to play with melee classes and die first. You don’t need to worry about Razor when she’s grounded by turrets-just handle your adds, or whale on her if you’re free to do so. When she’s perma-grounded at 50 percent, have a tank pick her up. Most people kite her around the circle, though in 10s we’ve been lazy and just spun her around some. When you get 2 stacks of Fused Armor, switch tanks. If you other tank is on autofollow browsing 4chan, have his girlfriend turn around and smack him.
…wait, that’s just our raids. Um, just switch at 2 stacks, okay?
DPSwise, your job is simple. Don’t stand in the fire. Kill Sentinels-those are the big guys-first when they spawn. They whirlwind, so tell your fucking suicidal rogues to stay away. The casters go next, unless you enjoy the tingly feeling that chain lightning brings. When the boss is grounded, switch from adds (if they’re up) to the boss. One of you is going to be the turret bitch-suck it up and deal. When all turrets (2 for 10man, 4 for 25) are ready and your leader says go, bring her down. When she’s grounded, I don’t recommend you get in front of her.
Healers, same old same old here for us. Have one healer per tank during phase one, and drop down to one or two healers on whoever has aggro for phase two. Feel free to bitch at a resident pally for wis on the boss and wand/smack her while she’s grounded. Let the idiots who stand in the fire die. If the rogues are nice to you, bubble them when adds spawn, because they’ll run for the Sentinels and give them a hug. I don’t bubble our rogues because I like seeing them all die at once, though.
Pew pew, collect loot, done.