Razorscale Strat

“Amber, why are you doing Ulduar strats when t9 is out?”
Because some of us slackers aren’t done with Ulduar yet.  STFU!

Basic Concepts:

  • Don’t stand in the fucking fire
  • Whirlwind eats rogues
  • DPS what you’re told WHEN you’re told, mister

It’s a simple fight, all told.  In fact, to new DPS I have already distilled it down to some really simple instructions.

You can add on “Give the tanks time to get aggro on the adds, numbnuts,” if you feel that you really need to.  I, personally, would just slap them around until they got the point, or “lag” at convenient moments, but far be it for me to tell you how to handle your scru…er, DPS.

Moving on.

Tank-wise, this fight requires multiple tanks for both phases.   We actually use two for both 10 and 25 man, with our third 25 man tank lolDPSing until Razor is grounded.  You may want to use all three for adds depending on what you’ve got-but we’ve got a pally and a warrior who pretends he’s a pally, so the DK whined that he was bored.  

Tanks split up the far half of the “room” and tank adds.   Sentinels should not be allowed to play with melee classes and die first.  You don’t need to worry about Razor when she’s grounded by turrets-just handle your adds, or whale on her if you’re free to do so.  When she’s perma-grounded at 50 percent, have a tank pick her up.  Most people kite her around the circle, though in 10s we’ve been lazy and just spun her around some.   When you get 2 stacks of Fused Armor, switch tanks.  If you other tank is on autofollow browsing 4chan, have his girlfriend turn around and smack him.

…wait, that’s just our raids.  Um, just switch at 2 stacks, okay? 

DPSwise, your job is simple.  Don’t stand in the fire.  Kill Sentinels-those are the big guys-first when they spawn.  They whirlwind, so tell your fucking suicidal rogues to stay away.  The casters go next, unless you enjoy the tingly feeling that chain lightning brings.  When the boss is grounded, switch from adds (if they’re up) to the boss.  One of you is going to be the turret bitch-suck it up and deal.  When all turrets (2 for 10man, 4 for 25) are ready and your leader says go, bring her down.  When she’s grounded, I don’t recommend you get in front of her.

Healers, same old same old here for us.  Have one healer per tank during phase one, and drop down to one or two healers on whoever has aggro for phase two.  Feel free to bitch at a resident pally for wis on the boss and wand/smack her while she’s grounded.  Let the idiots who stand in the fire die.  If the rogues are nice to you, bubble them when adds spawn, because they’ll run for the Sentinels and give them a hug.  I don’t bubble our rogues because I like seeing them all die at once, though. 

Pew pew, collect loot, done.

,

  1. #1 by Splat on August 12, 2009 - 10:47 am

    *takes notes*

    Don’t … stand … in the … fire. Got it.

    Oh look, what’s this blue glowy ring in OS?

    *dies*

  2. #2 by Lodur on August 12, 2009 - 10:50 am

    All raiding can be summed up by the statement, don’t stand in the fire. If raiders have issues with that, there has been two whole games worth of content to teach them this. =D

  3. #3 by Ambrosyne on August 12, 2009 - 10:50 am

    Splat – I love running EnsidiaFails in Ulduar. :D

    And I totally died in a “pokeball” my first time in Ulduar because that’s not what I pictured when they said “rune”. \o/

  4. #4 by Mikata on August 12, 2009 - 11:04 am

    I would just like to point out!!

    When I was kitty I NEVER died on Razorscale!!

    >_>

    I cannot be catagorized as a fail DPS like rogues.

  5. #5 by Zalgosh on August 12, 2009 - 11:06 am

    After reading your blog, I was on the look out for the pokeballs, still not sure what they were. The other night I guess my guild decided I was good enough a healer (or no one else was on, i don’t remember) to actually stay for more fights in Uld, so i got to see pokeballs.

    My guild may have regretted letting me stay, because during the pulls and boss explanation, I kept typing out the pokemon and team rocket theme songs.

    Also, for watching the rogues all die at once, last night on mimiron, our raid leader was calling out for when all the melee needed to run out of range. The one time he goes “Oh yeah, melee run… whoops, sorry about calling that out late” and all of our melee bit it. We still downed him though.

  6. #6 by Cassandri on August 12, 2009 - 11:07 am

    And YES, the blue fire IS out to get you. This is the kind of mean fire that rains down from the heavens right on your head.

  7. #7 by Rhidach on August 12, 2009 - 11:49 am

    I love that summary!

  8. #8 by Adgamorix on August 12, 2009 - 12:48 pm

    I wouldn’t worry about still doing Ulduar – it’s great content and everyone should experience it. Plus ToC is zzzz boring. The fights are cool, and have lots going on, but the scenery leaves something to be desired.

  9. #9 by Yunk on August 12, 2009 - 5:13 pm

    You forgot “DON’T CLICK THE F’ING LAST HARPOON UNTIL WE TELL YOU TO!!!”

    Love it when the moron assigned to harpoons clicks the last one right after a new wave of adds comes up.

    We all have to do Razorscale he has our priesty mace!

  10. #10 by Zalgosh on August 12, 2009 - 5:27 pm

    I want me some Guiding Star for my shammy.

  11. #11 by Silk on August 12, 2009 - 6:31 pm

    Does anyone else have someone “tank” the fire?

    We have a resto druid constantly running around near where the boss is flying hotting himself. All the blue fire is targeted on the person closest to the boss (and is targeted on the ground where they were standing when it is cast) so we take almost no damage from it at all.

    On the pull we stack outside the circle (far side from harpoons), during the second and subsequent flight phases everyone in the ring, druid outside.

    The only potential danger? the harpoons change the positioning of the boss so hit them all at once.

  12. #12 by candy on August 12, 2009 - 7:04 pm

    Also, when the blue fire runs toward you run away. Yes this disturbs your DPS rotation. But you do a lot less dps when you are eating dirt.

  13. #13 by Kallo on August 12, 2009 - 8:00 pm

    Letting Rogues die…are you sure you’re a healer? =P You’d make a way better Shadow I’d reckon.

    Besides, everything looks better in black. =)

  14. #14 by Ambrosyne on August 13, 2009 - 11:17 am

    @Kallo They won’t let me shadow. My guildies are terrible, mean people…like Mikata…who wouldn’t take me to a 5 man last night. :(

    *hugs her shadow spec*

    And I’m a member of the Angry Healer’s Club…I let lots of people die! :D

  15. #15 by Mikata on August 13, 2009 - 11:35 am

    But but but….

    I said I was sorry!! What do I have to do to gain teh favor of the all mighty, angry Ambro????

    I didn’t want to kick guildies for a guildie officer… how biased would that seem…. favortism much? Haha.

    ♥♥♥

  16. #16 by Zalgosh on August 13, 2009 - 12:14 pm

    The other night, we were gonna try to get 2 Uld 10 groups going. We got the first group together, and the GM/main tank to lead the second group (because if group 1 had the ‘best’ tanks, healers, and was pretty much just our core, wouldn’t it suck to be in the group 2?), but he couldn’t get enough people who wanted to/could go without it being almost half pugs (c’mon guys there were 23 people online, we could down the first 4 bosses of 25 with that). So our GM (this was pretty cool of him, really) sat out for our raid until one of the tanks had to step out.

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