Posts Tagged Death Knight

So about that haste thing.

I finally got a chance to raid with all of my gear at least reforged to reflect the 4.1 changes and the DW frost DK’s new love for haste.

Just to give you an idea, I did 13.5k DPS in BH last night when I forgot to swap out of my PvP gear. Of course, I also DIED on trash because I yanked aggro off the pugged tank, so… >.> There is an increased risk, as well.

Throw me in a raid with actual PvE gear on (heh) and 15k on boss fights seems to be typical. This is a nice boost up from what it was pre-patch, so change good in that regard.

I can see why some people feel that it’s hectic. I found it less so, but then, my attention was caught by the ‘dead spaces’ in which I had nothing to do. It seems as if there’s a few more of those than there used to be. 

I blame the loss of blood strike, which was my “hmm, I need a button to press” go-to sometimes. Perhaps I will just restlessly spam horn of winter in these spaces instead, where the DPS warrior can promptly overwrite it with a shout.

That, or just run circles around non-cleaving trash mobs some more.  >.>

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Wait, 4.1 did what?

If you’re like me, you looked at the patch notes and noted the tweaks and didn’t really pay a whole lot of attention to it.  I mean, I raided on Wednesday and Thursday and did more DPS than I had been and didn’t think too much of it*…

…and then someone said “Hey Amber, did you know were were supposed to DPS in unholy presence now?”

Cue me going “What?”

So if, like me, you only JUST optimized your gear a week ago and hadn’t really thought about having to DO IT ALL OVER AGAIN, and TOTALLY MISSED THIS SHIT, here are the chages to DW frosty goodness as spewed forth by the people who like doing math more than I do:

  • No more Blood Strike! (nooo now my bars are uneven!)
  • DPS in Unholy Presence (wat)
  • Stat priority changed to hit > expertise > haste > mastery > crit

Haste over mastry?!?!?

Unholy presence?!?!?!

Um, okay, if you say so!

And yes, I realize I’m late to the party. Derp derp…

*The change to rocket boots (boosts, whatever) also went mostly unobserved and ended up killing me when I tried to rocket back from a wipe.  Thanks, Blizz.  I was staring at my screen trying to figure out why they were on CD but I hadn’t blown up or anything, and then I died.  From a fuel leak.  Awesome.

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More PvP Musings

More PvP Musings,
Because That’s What I’ve Done This Week Instead of Raiding:
How to Not Totally Suck As A DK No Matter How Much You Actually Do Suck
(In BGs Because That’s What’s Fresh On My Mind And I’m Worse In Arenas)
Disclaimer: I am not as awesome Cynwise

It amuses me how some things have never changed–fighting mid field in Warsong Gulch is still stupid, and everyone still does it.  So I suppose that’s the first piece of advice–don’t do that.  Unless you’re actively chasing down a flag carrier, get somewhere actually useful.  Hint: it involves a flag carrier.

Speaking of flag carriers, you need to be all up in their business.  CHAINS OF ICE CHAINS OF ICE CHAINS OF ICE CHAINS OF ICE DEATH GRIP LOL.  That is your job, wether it be hasseling the enemy flag carrier or peeling people off yours.

Not in a capture the flag BG?  FIGHT ON THE NODE FLAG, OH MY GOD.  Oh, and your job is now to eat healers.  Actually, you job is always to eat healers, but lacking anything else to do that is definitely your job here.

I was amazed at how helpful my tidy plates was in that regard–I had it set up so that my bars were color coded by class, allowing me to quickly focus my hatred on the appropriate target–the frost mage the potential healer.  Making it so that I could see cast bars right under their name was even more awesome.  I’M SORRY ARE YOU TRYING TO CAST HEALING WAVE?

Also, don’t forget Dark Simulacrum.  Like me you’ll probably have to hunt for it in your books because seriously wtf is that damned thing, but it does have good use in pvp.  Sometimes, of course, it will steal something useless like…oh…beacon.  Other times I’ve cast Repentance right back at the poor pally and giggled madly. 

Kill all the things!

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4.1 PTR Notes: I can do WHAT now?

I am probably one of the few DKs who tries to ghoul people on a regular basis in raids.  If I’m not chained to a crucial interrupt duty and I see a DPS bite the dust (and I don’t think they instantly alt tabbed), it amuses me to ghoul them.  It’s a loving way of saying “since you died like a scrub here, let me make you less useless for awhile.”

Apparently now I get to sometimes lovingly say, “Since you died like a scrub here, let me fix that problem for you,” which is…interesting.

Of course the RP nerd in me is wondering just how that’d work, really.  I mean, of the tree options for being rezzed mid-battle, which would be worse?  A druid bringing you back to life, a warlock mucking about iwth storing your soul, or a DK…er…well, how would a DK be doing it, really?  Without any other (non-self) healing abilities, would they be a little crude about shoving someone’s soul back in their body?  Or, considering their own experiences, would they actually be rather gentle about it?  Would they know how to?  How similar is the spell to actually reanimating a ghoul?   /dork

I was admittedly jealous that warrior’s were getting a group Last Stand type ability.  I’m not sure if this mollifies my jealousy much–it’s not “unique” and we have plenty of warlocks and druids for me to share the CD with–but I guess it is kind of neat, regardless. 

I’d talk about the other changes here but, er, I forgot to copy there where I could see them.  I do recall going “lol, you think you overnerfed HB, didn’t you” though.


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4.0.6 Patch Notes, DK Cliff Notes Edition

Death Knights

* Icebound Fortitude now breaks stuns when used, in addition to providing immunity to them.  FUCK YOU ROGUES.
* Necrotic Strike’s absorption effect is now reduced by the target’s resilience.
* Talent Specializations
o Blood
+ Crimson Scourge has been redesigned slightly. Instead of a 50/100% chance to make the next Blood Boil free when Plague Strike is used on a target with Blood Plague, the talent now gives a 5/10% chance to provide a free Blood Boil when the death knight lands any melee attack on a Blood Plagued target.
+ Will of the Necropolis no longer refunds a Blood Rune when it resets Rune Tap’s cooldown. Instead it makes the next Rune Tap free while Will of the Necropolis is active.
o Frost
+ Howling Blast now deals 40% less damage to all targets other than the primary target of the spell.  Howling Blast: now less likely to make your warrior tank hate you.
+ Might of the Frozen Wastes now also increases all melee damage by 4/8/12% while wielding a two-handed weapon.  $5 says 2h Frost is still balls.
o Unholy
+ Desecration is now also triggered by Necrotic Strike.  Does anyone else miss the arms?  I kind of miss the arms.
+ Runic Corruption procs while the aura is already active now add 3 seconds to the existing aura duration, instead of simply refreshing/overwriting the existing aura.
+ Unholy Might (passive) has been reduced to a 5% Strength increase, down from 10%.
* Glyphs
o Glyph of Death’s Embrace no longer refunds Runic Power when self-healing via Lichborne

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Make Yourself Useful: The CC-less DPS

I have to say it’s a little odd going from playing a hunter to a death knight, in more ways than one.  For one thing I’m used to being able to contribute to CC (yes, used to: I did hunter in BC) and now I suddenly have none!  And now it’s important!

That’s okay, though, because I have many other fun buttons to play with that are still of endless assistance to the group.

Interrupts.  Interrupts interrupts interrupts.  Your tanks and your healers will love you.  The talent to reduce the cooldown on Strangulate is well worth it.  Casters standing in the back?  Shut ’em up and bring ’em over.  Shadowlancers doing their AoE of Healery Doom?  Nope!  Not anymore!

Don’t forget that you have more than Mind Freeze and StrangulateHungering Cold is well-nigh useless as “CC”, although I do use it when I see strays to give the tank a few seconds to get a handle on the situation. It can, however, serve as yet another interrupt.  Is a mob whirlwinding and cutting up both your face and the tanks?  ICE CUBES.

Last but not least is our old friend Death Grip.  This does require some co-ordination with the tank, but I use it to good effect with my Cranky Tank with casters or ranged hunter mobs are misbehaving.

CC is awesome, yes, but so is making the tank’s life easier and reducing damage done to the group!

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Frost DK Gear: Pre Heroic & Pre-Raid

This list is available over on EJ, but after they took it off the primary thread and gave me a heart attack, I decided to copy it over her for safe keeping.  It is still on the old thread but it might be harder to find for everyone there. 

[DW Pre-Heroic]

Slot   Item   Gemming   Reforging   Source 
Head [Helm of Easeful Death] 1x Chaotic, 1x 40str Haste to Hit Justice Points
Neck [Gift of Nadun] None Haste to Hit Ramkahen Exalted
Shoulders [Pauldrons of the High Requiem] 1x 40str None Justice Points
Back [Skin of Stone] None Crit to Expertise Stonecore BoE
Chest [Breastplate of Raging Fury] 2x 40str Crit to Expertise Justice Points
Wrists [Terborus’s Rotating Bands] 1x 40str None Terborus; Deepholm
Hands [Reaping Gauntlets] 1x 20str/hit Crit to Expertise Justice Points
Waist [Belt of the Ferocious Wolf] 1x 20str/hit Crit to Expertise Hyjal Exalted
Legs [Greaves of Gallantry] 2x 40str Haste to Expertise Justice Points
Feet [Waywatcher’s Boots] 1x 40str Haste to Expertise Hyjal Revered
Ring [Gorsik’s Band of Shattering] None Haste to Expertise Therazane Revered
Ring [Galrond’s Band] None Crit to Expertise Hyjal Honored
Trinket [Darkmoon Card: Hurricane] None None BoE Craftable
Trinket [Impatience of Youth] None None Baradin/Hellscream Exalted
Main Hand [Dragonscorn Mace] None None Twilight Highlands Quest
Off Hand [Sun Strike] None None Rajh; Halls
Relic [Notched Jawbone] 1x 40str Hit to Crit Honor Points

Although you can get the pvp rep with the dailies, I remain rather leery of them.  I’ll try them soon and we’ll see how it goes on a pvp server.  If I can’t even do my Therazane dailies unmolested (srsly guys, I just want to save Pebble, leave me alone)…

If you want to know what the ‘pre-raid’ list looks like as well, here you go:

[DW Pre-Raid]

Slot   Item   Gemming   Reforging   Source 
Head [Anomuran Helm] 1x Chaotic, 1x 40str Crit to Exp Ghur’sha; H Throne
Neck [Gift of Nadun] None Haste to Mastery Ramkahen Exalted
Shoulders [Pauldrons of the High Requiem] 1x 40str Hit to Haste Justice Points
Back [Skin of Stone] None Crit to Expertise H Stonecore BoE
Chest [Elementium Deathplate] None Crit to Expertise BoE Craftable
Wrists [Alpha Bracers] 1x 40str None Anraphet; H Halls
Hands [Reaping Gauntlets] 1x 20str/hit Crit to Expertise Justice Points
Waist [Belt of the Ferocious Wolf] 1x 20str/hit Crit to Expertise Hyjal Exalted
Legs [Alpheus Legguards] 2x 40str Crit to Mastery H Thrones BoE
Feet [Greaves of Wu the Elder] 1x 40str Hit to Mastery Husam; H Lost City
Ring [Nova Band] None Crit to Hit Isiset; H Halls
Ring [Skyshard Ring] None Crit to Mastery Altarius; H Vortex
Trinket [Darkmoon Card: Hurricane] None None BoE Craftable
Trinket [Impatience of Youth] None None Baradin/Hellscream Exalted
Main Hand [Cookie’s Tenderizer] None Hit to Expertise Cookie; H Deadmines
Off Hand [Cookie’s Tenderizer] None Hit to Expertise Cookie; H Deadmines
Relic [Conch of Thundering Waves] 1x 40str Hit to Mastery Ghur’sha; H Throne

I high reccomend the frost DPS thread over at EJ.  Even though it sometimes gets mathy, it’s answered pretty much all of my questions even for my pre-raiding needs.

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