Posts Tagged don’t stand in the fire
Things I Learned: Elemental Invasion
Posted by Amber Teasdale in Stuff and Things on November 16, 2010
1) Howling Blast will attract Many Elementals. Many Elementals will kick my ass.
2) The Archbishop is a useless git who doesn’t heal or ANYTHING.
3) Solt stood in fire as DPS. lol. It does indeed hurt and will indeed kill you.
5) Solt stood in fire as tank. lol some more. …oh shit I’m tanking what is this halp. :(
6) …Howling Blast still attacts Many Elementals and Many Elementals still kick my ass.
7) Popping Pillar of Ice means that either the boss will drop Bad on me, or the boss will move. Sigh.
8) HOOOOWWWWWLLLING BLAAAS-FUCK!
9) The run from the graveyard into SW is actually kind of annoying.
More on the Leveling Tank
Posted by Amber Teasdale in Amber Tries To Be Helpful on August 4, 2010
I’m going to quote liberally from Tam’s post here. I think Tam said it all better than I can to begin with, but I’m going to chime in anyway. Because I have nothing else good to post. :P
I’m not putting on my Dumbing It Down For the Casuals hat, or getting elitist about the virtues of things being hard, but overgearing everything – as one currently does what with heirlooms and the ability shift associated with tacking 20 more levels onto the end of a game – does make you incredibly complacent. …The sad thing is, I suspect I could get quite a long way without really knowing all that much about tanking.
The other day I remember thinking a tank was rather squishy, inspected him at the end of the run and realised he was nowhere near def-cap and wearing just about the worst itemized set of ungemmed blues and purples I had ever seen. I know skill is not about gear but wearing the right gear, even if it’s not the best gear, is some kind of indicator.
…Heirlooms compensate a bit at this level but I have no idea from what dank hole of ineptitude the average pre-80 Northrend tank has crawled. And it’s all such banal failure as well – stupid things like massively over-pulling, not controlling the mobs at all, getting knocked back into other mobs, pulling when I’m on a mana break. I resent these wipes because they’re completely unnecessary.
The difference is, I suppose, that nobody is geared enough to compensate, so we’re expected to play like we know what the hell we’re doing. And I can’t work out if it’s laziness, a genuine failure to adapt from running heroics at 80 in ICC gear, or the fact that nobody has really had to learn how to do their bloody job because they could previously rely on rolling over stuff with heirlooms and AoE!lol.
That’s it, in a nutshell. That is why I am not healing pugs on my druid right now. I step into a pug and am effectively slapped in the face with failure more often than not, from tanks who have LOLed through Outlands. That in an of itself is not a terrible thing–every one of us gets a rude awakening now and again and have to tighten up your skills (see: me, tanking heroics on my warrior). I love helping people. If you’re clueless but nice, I’ll do everything I can to make your life easier. But so many of these fresh into Northrend tanks are outwardly hostile for reasons that escape me.
This game is an MMO. That means there’s OTHER PEOPLE playing with you. That means that maybe, maybe, you should extend some small amount of effort in playing with the OTHER PEOPLE so that you don’t make the entire experience SUCK. Why the fuck should you need a GUIDE to tell you that you should not pull while your healer is drinking? Or that if you die when you pull two groups, you should only pull one? Common sense, anybody? Consideration? Situational awareness? Bueller?
How about not doing a job you don’t have adequete gear for? I leveled as a tank, on multiple toons. One of them even treated it as her secondary spec (see: druid). There is tanking gear out there. There are greens of the Champion. There is, in other words, no real excuse for being a paladin and tanking with SP leather. AND pulling while I’m drinking. AND standing in the bosses Casting of Supreme Ouch. I’ve tanked UK when undergeared, it was no fucking joke when Wrath came out and is probably no fucking joke even now.
Go suck it up in the DPS queue until you have the gear, okay? Skill comes with practice, but it’s much easier to learn when you’re not at high risk of dying. Tanking is gear dependent. Please stop trying to escape this fact at the cost of others. Or in the very least…say something in the start and maybe, just maybe, you’ll be surprised.
No, I have no idea how to play my class, please tell me more.
Posted by Amber Teasdale in Stuff and Things on March 1, 2010
Josh wants to work on his DK’s gear, so I volunteered to tank for him-as a DPS, nothing beats having a tank buddy for insta-queues. My paladin could still use some badge gear, as I do use her for Ulduar hard mode tanking.
As always, I am…quite vocal while tanking. Josh is treated to a slew of commentary, usually along the lines of “You know, I can hold the aggro on that caster over there just fine IF YOU DON’T FUCKING TOUCH IT YOU FUCKING MORON!” and “I guess the concept of waiting until I position the mobs is entirely foreign to you.”
In one particular Halls of Lightning run, I was pulling conservatively. Not only do I tend to this out of habit, but the group had already proven that they couldn’t keep their trigger happy mitts off single mobs I was dragging.
This does, however, often leave me faced with mana problems-I’m usually running around sans a piece of armor and using Seal of Wisdom. This was the case in HoL, but things had gone mostly smoothly. I say mostly because we did have some cases of Oh Look The Melee Died, but that was mostly the rogue not realizing that running out of The Bad was generally better for his health.
I would also like to note that the only time I had issues with aggro was when Josh ended up in Frost Presence. Yet for some reason, as we’re clearing the trash to Loken, I get a whisper from the warlock.
“Did you know that Seal of Vengeance does more threat?”
I halted. All sorts of surprise and sarcasm welled forth (“No shit?”), but I managed a polite, “I know, but I’m overgeared to the point where I have mana problems in old heroics, so use Wisdom.” And unable to help myself, I pointed out Vengeance is not the seal to use on trash, regardless. Mobs don’t live long enough for the stacks to be really useful.
…so they oh so helpfully told me I should chain pull.
“Ah,” I said, “but I’ve learned I can’t always trust the DPS to behave in random heroics, making chain pulling difficult.” I continue to boggle at how much some people struggle with the concept of letting the tank position mobs.
I got a non-committal response with a : \ face.
…then I whined to Josh that I was being told how to tank, and he initiated a vote-kick for the person. /facepalm
I’m just wondering why the hell someone would feel compelled to try to tell me how to play when I’m not having any fucking problems. The rogue died when all the slag mobs exploded? Not due to threat on my part. The DK and the rogue died on the lightning crackly boss because they can’t get out of the fucking way? Not my problem. I even generally held all the trash, so I’m not sure why this stranger on the internet felt compelled to tell me I was using the “wrong” seal when anyone who actually plays a fucking pally tank would know exactly why I was using Wisdom.
How about you don’t make an already timid tank second guess herself further by keeping your fucking mouth shut?
Thank you.
Oh by the way, did you know that you shouldn’t use fear in an instance? It’s really annoying.
Just a little rant about holy paladining.
Posted by Ori in Stuff and Things on February 15, 2010
I think that when the WoW game designers are creating challenges for healing in new 5 man content, the thought process almost always goes towards “Yeah, let’s put in some AoE damage, that’ll do it!” Yeah, well as a holy paladin all I can say is SCREW YOU, Blizzard. I am disappointed in you, go sit in your corner. >(
This has been our weak point since the expansion started (and before then too, of course), though they have improved it a little bit over time, with letting overheals transfer through Beacon (yay, hax). But the fact that my freshly 80 resto druid with only a couple of T9 ilvl 232 pieces and a whole bunch of blues can keep a group up through heroic Pit of Saron just as easily (and maybe a little better) than my ICC geared holy paladin is just a big old slap in the face.
I joke about making Sophie’s choice when it comes to which of the dps will stay alive, but in all honesty it’s not fun. I don’t like having to make that call when I don’t feel that I should have to, because other healers don’t. I don’t like that I have to be able to throw heals at lightening speed to keep everyone alive, or the fact that you have to be geared to the teeth to even make that possible. I can’t even imagine how frustrating it is to be a newly 80 paladin trying to keep up! Actually, I kind of can because there was a point when heroics were HARD and I used to lose people to silly standing in things gimmicks much more frequently than I do now. One of my first healing experiences was wiping repeatedly in Gundrak because people stood in the poison. “But my holy priest can keep everyone up through that!” Well I am not a priest, so just do what you’re supposed to, ffs.
I realize that the game designers want to keep us in our nice little tank healing OMG BIG BALLS OF HOLY LIGHT niche, but it makes me angry that they don’t take that into consideration when designing encounters that aren’t raids, in content that is meant to be accessible by everyone. All three of the newest heroics are basically difficult because there are pulls where everyone is taking damage. Not such a big issue when you have chain heal, HoTs, CoH, or even shields, but when all you have is some Bacon, an instant cast on a cooldown, and a little heal with a cast time, it can be a big fat pain.
Just having people die is annoying. It’s even worse when people don’t understand that, so you get a lot of cries of “wtf, why didn’t you heal me through that?” and “you suck at healing!”. Yeah, well you suck at killing the boss fast enough to not get hit by the AoE, or at just plain getting out of the AoE. SO THERE.
Success in the Face of Failure
Posted by Amber Teasdale in Stuff and Things on February 8, 2010
Brotherhood of Oblivion: failing where we should succeed, and suceeding where we should fail!
On Thursday night we had two potential recruits listening on vent. This meant one thing for sure: the night was going to go to hell.
I hummed to myself and made some flower wreaths for the handbasket.
First of all, Tim, one of our intrepid DPSers, had himself a non-working OS because he’s just clever like that. Cranky Tank mosied over across the street to fix it before raid time…and bricked the mother board.
Slick, my love.
So we’re down a tank, a DPS, and…our other tank, as Steve’s computer is drafted while they try to fix Tim’s. This leaves us our tank with strength gems in his gear and Andy, who’s been retired from tanking for awhile.
Right, so, no continuing ICC25 for us! 14 manning Naxx25 for the weekly raid quest seems like a splendi…
…Hunt just pulled an extra spider pack and we wiped. Okay. Well, let’s recover from that and go on to Anub, shall we?
Anub is easy sauce, it should just be a matter of-
…did we all just die? We all just fucking died!
Fail.
Well, Steve’s here now, let’s 15 man it, then. We magically succeed this time, and reform into an ICC 10. Steve wants to bring his warlock and the warlock wants to bring his shaman. For some reason I say what the hell, and off we go.
To wipe on Marrowgar.
Well, fuck. Okay. So we regroup and stomp him into the ground, and then proceed to…wipe on Lady Deathwhisper after one of the tanks unexpectedly goes down to a Hulk.
(Me, mid raid: are those big green things wearing purple shorts? Raid: Yes. Me: …)
So we regroup again, down the Lich Bitch, and head to Gunship! One of the tanks dies on the way because I paused to eat chocolate. Mm, chocolate. Okay, so, we get to gunship and…
…the warlock smears himself on the deck, because that’s what warlocks do. The DPS left loses control of the adds on that ship, the tank goes down, and we…wipe on Gunship.
We wipe on the mother fucking boat!
This does lead to the amusing discovery that you don’t die if you’re in a cannon. This comes in handy for when we make our-by this point required-wipe on Saurfang (at something like 4% even). Yes, I ran the fuck away from the boss to hide in a cannon. This was after yelling at the rogue and hunter for hiding in the cannons when they can get out of death some other way. Bitches! MY WAY TO CHEAT DEATH GTFO.
So after dying our way through farm content, will all sorts of insanity on vent, you’d think the recruits would be smart and run away, right?
…no, they went ahead and transferred.
I invited them in the middle of our third wipe in an all guild Heroic CoS.
Yes, we even failed at H CoS (did you know that if you do the gaunlet without talking to Arthas, talking to him makes more elites spawn? Yeeeeeeeaaaaaaaaaaah don’t send your healer).
I love my guild. I don’t always know why, but I love them.
The Telephone Game
Posted by Amber Teasdale in Stuff and Things on January 14, 2010
Does anyone remember the telephone game, or operator, or whatever the hell it was called? One person whispered something in the ear of the person next to them, and so on, until by the time it got to the end it sounded nothing like the original?
That very much happens. Person A says something to person B, who says something to person C (for Cranky Tank), who says something to person D (for…nothing, but it’s me) because well, he lives with person D and tells them everything sooner or later. Person D flails and person A goes wait, what?
…I was going somewhere with that, but I was interrupted by work and now have no idea. Hmm. Well, raiding with family is interesting, to be sure. If you tell Josh something, it’ll get back to me sooner or later becuase…well, he’s my boyfriend, we just babble everything at each other. We’ll keep things to ourselves if you tell us to, but if you don’t? Pffft! Now I’ve added my little sister to the mix, which is fun in and of itself. She’s sweet, but definitely a loud, sometimes obnoxious teenager. Oh, and a bit of a NubKnight still, to be sure. She signs up for raids and shows up on time though-this puts her steps ahead of some people already!
The problem is that because she can be loud and obnoxious, she can be…well, annoying, and people won’t complain to me about it. No, they complain to someone else. By the time it filters back to me, though (which…it will!) it’s gone from “Damn, she talks too much sometimes” to “So-and-so hates your sister.”
/facepalm
And people wonder why I’d rather just have them tell me this shit directly…
How Blizzard Ruined Shadow Priests
Posted by Amber Teasdale in Stuff and Things on January 6, 2010
I have an evil evil plot in the works that I did not get to finish last night…TOMORROW, you shall behold my evil. Until then, I’m just going to talk about how I am a silly magpie, and how Blizzard nearly ruined shadow priesting for me.
You see, I’m not really….girly. But I do like things that are bright and shiny, so spells like penance and holy nova are Awesome Fun Toys. In hindsight, paladins have some of the most disappointing spells EVER. I mean, okay, Sacred Shield can be kind of shiny, but shouldn’t beacon be a BEACON? You know? A BEACON OF LIGHT? A BRIGHT SHINING PILLAR OF LIGHT?
I’ll never forgive Blizzard for failing me in that regard, just as I’ll never forgive them for what they did to my favorite Shadow Priest toy right next to Mind Sear.
THEY RUINED DISPERSION. It used to be that you’d turn into a FUN LITTLE BALL OF DARKNESS!!!!!! Now you’re just…er…more…dark? What?
NO, BLIZZARD.
UTTER FAIL.
I can’t be a bouncing ball of inky evilness now! This has totally ruined the spell and thus ALMOST RUINED SHADOW PRIESTING for me.
Don’t you DARE mess with my mind sear, or I’m going to have to do something drastic like…GO HOLY for my second spec, and we don’t want THAT to happen ever again.
I AM PUTTING YOU ON NOTICE BLIZZARD.