Posts Tagged herding cats
This post is not a strat because I took one look at the Council fight we’re hitting next and my brain curled up in a ball and whimpered. I think my days of writing strats before I even see the fight are over, so you’ll have to wait until next week for me to tackle Council (and perhaps Ray Charles, who I’ve seen if not killed yet).
Instead, I’ll talk about the dual 10s Stands in Bad started running this week. Running two 10s at the same time is always an interesting experience. When you run two but at different times you can pull alts from one group to make it work if needed, but that doesn’t work when they run side by side. It makes hybrids suddenly very appealing.
In order to prevent some of the A team/B team problems that result from running multiple raids, we will not have set raid groups. The two teams will also, after downing farm bosses, be working on seperate raid instances. While this might slow progression somewhat due to a higher number of people being new to the fights, we figure it’s better than the alternative.
We did end up with all 4 officers in one raid, which wasn’t intentional. James was orignally not raiding at all until we called him in to replace another healer, and the other 3 of us…er…I think the raid choice was a fairly random “toss so and so here, and this person over here” with thoughts only of raid comp, not “oops all the officers are together”.
With luck, we’ll get this system working smoothly and kiss the days of absurd DPS bench rotations goodbye.
Dear Children Masquerading As Raiders And Even Officers In My Guild,
Can you grow the fuck up? Look, I realize that So and So has an opinion you don’t agree with. I realize that he has all the tact of a 16 year old in the middle of an emo fit with his parents sometimes. But that doesn’t mean that you have carte blanche to turn around and act 5, instead. You can damn well put your epeens away and cut out the snide remarks. It doesn’t help, and it doesn’t make you look better, nevermind right. And when two of you are officers and in the middle of a raid, you really have no fucking excuse.
God damn, people.
Maybe said person needs to be removed from the guild, maybe he just causes too much strife because we’re not a good fit for him but, damn. Again, not permission to act like children yourselves. You can take your dodge/parry/stam stacking bloodshed somewhere else, and not during raid time.
-Angry Healer with the GM Hat
I have, if unofficially, become the healing lead. This means I get the special pleasure of herding our healer cats, handing out healing assignments, and naming ourhealer channel LetHuntDie.
We had until just recently a holy paladin named Yarp. I’m not ashamed to say that Yarp’s skill kicked the shit out of mine, and he was on near-perpetual MT duty because of his sheer awesome. Hell, he did an amazing healing job for awhile with two broken wrists. I could make some jokes about pally two button healing there, but never mind that.
I had no issues taking the OT/flex duty myself. In fact I rather relish that position and all of it’s variations.
Well, Yarp was burning out and left the game. I’ll miss him! I missed him ton and tons when we walked into Ulduar and proceeded to wipe on Ignis over and over and over. Naturally many people were thinking: was Yarp THAT good? Can we really not do this without him?
The thing about a healer core is that it’s a complex assembly of pieces. Yes, losing an excellent healer sucks, especially when you don’t have a near-identical piece to slide in. Our other holy paladins are Zy, an alt, and Kyr, who is more often raiding on his holy priest. Our only other holy priest is only available in two week blocks due to work, so I’d kind of rather keep him there. That means I step up into the MT role, which is fine, but…
…now we’re losing people to the pot. People that I, as OT/flex healer, often personally took care of along with the raid healers. We can do this without Yarp, I just have to beat the other healers into multitasking, that’s all. But see what I mean about it being complex? Merely shuffling one person into another role can change more than expected.
Healing assignments are rather like stat juggling-a complicated, confusing, sometimes frustrating game within a game.
If I put this here, then I need someone here, but this person can’t do this job well so he has to go over here, but now I…oh, fuck. God damn it people just heal whoever is dying, okay?